Explore a mysterious place from a forgotten past. Follow the signs, reach the heart of the place.

Made in a week for the Godot Wild Jam # 30.

Best played in a dark room with headphones :)

Playtime: ~ 15 min

Controls

[AWSD] ... move
[MOUSE] ... look around
[E] ... use glow stick
[TAB] ... toggle directional microphone
[M] ... show map
[P] ... pause game
    
[F1] ... restart game
[F4] ... quit game

[F5] ... credits

If you lose mouse capture (after closing full screen or changing tab), entering and exiting the pause menu ([P]) should fix it.


Credits

A game by "fenchel" [@fenchel_]

Special thanks to "untilted"


Used sound  and music assets

"Suspense/HeartBeat" by Aspecty, CC BY 4.0o
 https://opengameart.org/content/
suspenseheartbeat-soundtrack

"Rock Breaking" by Blender Foundation, CC BY 3.0
https://opengameart.org/content/rockbreaking

"Horror Sound Effects Library" by Little Robot Sound Factory, CC BY 4.0 https://opengameart.org/content/horror-sound-effects- library

"Calm Ambient 1"  & "Calm Ambient 2"
by cynicmusic, CC0
https://opengameart.org/users/cynicmusic


Download

Download
resting_ground_win.zip 24 MB
Download
resting_ground_linux.zip 26 MB

Development log

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